AR WORLD
NuVu Design Sprint
Sprint Brief
Welcome to Planet AR!
Start by choosing a real place in Riyadh. Then imagine how this place could look by 2030 by overlaying future elements onto the world as it exists today, inspired by Vision 2030 and focused on sustainability, innovation, or quality of life.
Using Assemblr, you will create a simple 3D scene by assembling digital components like 3D assets, images, videos, or interactive elements. When viewed in AR, your project will reveal how the future blends into the present.
WHAT WE ARE DOING
WHY WE ARE DOING IT
Create a simple AR scene by overlaying future ideas onto a real-world location using Assemblr.
Build creativity and digital skills, and explore how innovation can improve life by 2030.
Final Project Expectations
The project shows a real place with meaningful future ideas added on top, inspired by Vision 2030.
The Assemblr scene is finished and easy to explore in AR, using 3D objects, images, or simple interactions in a clear way.
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Students use collages, 3D models, and AR to clearly and creatively show their ideas about the future.
Build your world and characters using 3d model software
Experience your world in augmented reality (AR)
Your inspiration can be from a movie, anime, series, video game,
Build 2d/3d models for your new world
View in AR
Draw over your location image
STUDIO PROCESS
Studio Skills
Digital Design
3D Modeling
XR Technologies
Concept Development
Collaboration
Storytelling
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The design process will include these steps:
Sketching & Collage
Research & Idea Building
1
2
60 mins
Research Vision 2030 and find future ideas about sustainability, innovation, or quality of life. Then pick a real place and collect references, images, and ideas that could inspire future layers for that location.
Plan your AR scene by sketching your ideas over your real location photo. Think about what exists today and what future elements you want to add, where they appear, and how they change the space.
SPRINT STEPS
3
AR scene creation
4
120 mins
Move to Assemblr and start building your scene. Use 3D assets, images, videos, and interactions to bring your future overlay to life. You may also create simple 3D models using Tinkercad or find appropriate models online.
Refine your AR scene by adjusting scale, placement, and interactions. Test the experience in AR and make final improvements.
Final Refinements
60 mins
Present your AR project to others by explaining your idea and how it connects to the future. Display your work with a QR code so viewers can scan it and experience your scene in augmented reality.
5
AR World Exploration
60 mins
Exhibition
Week 11
Week 12
Week 13-14
Week 15
A precedent is a real-world example or project that you can research to better understand ideas related to your work.
ACTIVITY MATERIALS
Week 11
Printed Template
ACTIVITY RESOURCES
Week 11
Look at Vision 2030 ideas (future cities, sustainability, technology, quality of life).
Research & Idea Building
1.1
10 mins
Parks / Green Spaces
Coastline or Waterfront
Public Transportation Hub
Major Road or Intersection
Town Square or Plaza
Schools
Sports Court
Financial District Street
Cultural sites
Look at Vision 2030 ideas (future cities, sustainability, technology, quality of life).
Choose one real-world place (school, street, park, hospital, mall, bus stop)
Answer the following:
Research & Idea Building
1st
60 mins
My location is: __________________________________
One problem or challenge in this place is: ______________
A future idea that could improve it by 2030 is: __________
You could sketch on the back of the template
Use Google maps (Streeview) to explore the city
and take one screenshot of your location
Research & Idea Building
1st
60 mins
www.google.com/streetview/
Sketching in design thinking is a quick and visual way to explore, communicate, and develop ideas. It helps designers think through problems, test concepts, and share their thoughts with others—without needing polished drawings. Sketches can be rough, but they’re powerful tools for brainstorming, prototyping, and collaboration.
ACTIVITY MATERIALS
Week 12
Filled Template
Colored Markers
Tracing paper
Printed image of your location
Canva
ACTIVITY RESOURCES
Week 11
Sketching & Collage
60 mins
2nd
You are a future designer in the year 2030. Your mission is to imagine how a real place from today could become better, smarter, and more sustainable in the future.
Sketching & Collage
60 mins
2nd
Option 1: By Hand
- Print your image of your location
- Use a tracing paper, and overlay it over the image
- Draw over it elements of vision 2030
- Label your ideas (What is it, function, and technology used)
Sketching & Collage
60 mins
2nd
Option 1: By Using Canva
- Import your image of your location
- Make it opacity 80%
- Import images of the future elements
- Label your new elements(What is it, function, and technology used)
Prototyping is the process of turning your sketches and ideas into models that you can test and improve.
ACTIVITY MATERIALS
Week 13-14
2 templates Printed
Accounts on Assemblr
edu.assemblrworld.com/en/home
ACTIVITY RESOURCES
Week 13-14
AR Scene Creation
3.1
Build your scene in Assemblr. For that you will need to plan your scene.
Use 3D assets, images, videos, or interactions. You may also create a simple 3D object in Tinkercad or find one online if needed.
Fill the planning document to know the assets you will need.
Planning
AR Scene Creation
3.2
Open assemblr on web.
Click on Log in
Sign in
AR Scene Creation
3.2
After signing in, enter the code of your class
Enter the code
Enter to your class
AR Scene Creation
3.2
After signing in, enter the code of your class
Enter the code
Enter to your class
AR Scene Creation
3.3
Click " ASSEBMLR Project"
Project Creation
AR Scene Creation
3.3
Click " ASSEBMLR Project"
Project Creation
AR Scene Creation
3.4
Insert 3D models
AR Scene Creation
3.4
Insert 3D models
AR Scene Creation
3.4
Camera Navigation
AR Scene Creation
3.4
Rename assets for good organization
AR Scene Creation
3.4
You can edit your scene color
AR Scene Creation
3.4
Insert Images & Videos
AR Scene Creation
3.4
Sounds & Text
AR Scene Creation
3.4
Animation
AR Scene Creation
3.4
AR Scene Creation
3.4
Save
AR Scene Creation
3.4
Continue editing
AR Scene Creation
3.4
Submit first draft
AR Scene Creation
3.4
Save and Submit first draft
AR Scene Creation
3.4
Submit first draft
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3
ACTIVITY MATERIALS
Week 15
60 min
Week 15
Generate a QR code that you can share and rest your scene.
Checklist:
☐ My objects are the right size
☐ My future idea is easy to understand
☐ My scene looks neat and complete
☐ My idea clearly shows the future (2030)
Final Refinements
4th
Week 15
Final Refinements
4th
Week 15
Final Refinements
4th
Week 15
Final Refinements
4th
This is the code to your project, use phones tablets to view your work in AR
Week 15
Final Refinements
4th
Link will open after scanning the QR
Final Exhibition is when you display all your work done the sprint. Present what work and didn't worked!
ACTIVITY MATERIALS
Week 15
60 min
Week 16
5th
Prepare a short presentation with a QR code for others to scan.
What to answer in the presentation concept slide
- My location is: __________
- My future idea is: __________
- This connects to Vision 2030 because: __________
- One thing I am proud of in my AR scene is: __________
AR World Exploration
Photo of Project
+ Student Name + QR
1
2
Concept Idea
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Sketch
3
3D Scene
4
AR Scene
Welcome to Planet AR!
Start by choosing a real-world location. Then imagine how this place could look by 2030 by overlaying future elements onto the world as it exists today, inspired by Vision 2030 and focused on sustainability, innovation, or quality of life. Using Assemblr, you will create a simple 3D scene by assembling digital components like 3D assets, images, videos, or interactive elements. When viewed in AR, your project will reveal how the future blends into the present.