01 I WIld Worlds Precedents

Game

Precedents

Prompt

Research, test, and analyze various types of video games to understand their themes, mechanics, and components. Use these insights to later design your own video game!

Instructions

  1. Test Video Games:
    Play a few games on CoSpaces to understand the potential of the tool. Explore different types of games such as platformers, puzzle games, and strategy games. 

  2. Select a Game Type:
    Choose a video game that you would like to research and analyze further. Focus on one that interests you the most and features game mechanics you’d like to incorporate into your own design.

  3. Analyze the Game:
    Study the game’s theme, mechanics, and components in-depth. Use the provided template to break down the following:

    • Type/Theme: What is the concept of the game?
    • Game Components: What are the key components (characters, environments, objects) that define the game world?
    • Mechanics: Analyze the gameplay elements and rules. How do the mechanics work together? Focus on:
      • Movement Mechanics: How does the character move? (e.g., running, jumping, flying, climbing)
      • Interactions & Building: How do players interact with the world? Can they build or modify the environment (e.g., crafting, cooking)?
      • Dynamic Events: Does the game feature random or scheduled events like day-night cycles or environmental hazards?
    • Create a quick presentation to summarize your findings,.
  4. Present & Build a Game Library:
    Each student will present their slide deck to the class. This will contribute to a collective library of video game concepts and mechanics for the studio, showcasing diverse designs.

Deliverables

In the 'responses tab' -> Post a blog summarizing your analysis of a video game, covering its theme, game components/mechanics, and relevant images.

Time 1hr

Materials  PC, Paper, Makers, Pencils, and Cospaces account.